Devlog(?) 0.1.3






Releasing version 0.1.3.
Due to the job I got a while back, I didn't have much time to work on the game for a while, but then I lost my job, so here we are. Compared to the last public release... there is quite a bit more content available. Although I can't recall all of the changes off the top of my head, I will do my best to list the major details here.
1. Seraphina's introduction in the initial prologue has been completed, as have the introduction of the other initial main characters. All routes up to the current point of the story at the close of 0.1.3's content should be complete.
2. Groundwork has been laid for the combat system, which will adhere to some simple but serviceable rpg mechanics. It is still in the testing phase, though.
3. Cleared up bugfixes and typos and dialogue issues where applicable. Please feel free to comment or send a screenshot of any typos or bugs you encounter.
4. Fonts and GUI have been updated to better suit the game's themes. Still working on some gui changes for the pause menu that will probably be implemented in the next patch.
5. Just a heads up that any old saves might work but could be missing added variables that could affect some dialogue branches.
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Reverie Drive
A science fantasy visual novel focused on various romance/story routes with varying difficulty levels.
Status | Prototype |
Author | AstralTempestvt |
Genre | Visual Novel, Interactive Fiction |
Tags | Anime, Fantasy, Indie, Narrative, Ren'Py, Romance, Singleplayer, Story Rich |
Languages | English |
Accessibility | Subtitles, One button |
More posts
- Reverie Drive Build 0.1.1 DevlogOct 02, 2023
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